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class ProximityMapBuilder<K,V>

undocumented

Type parameters

NameDescription
Kundocumented
Vundocumented

Properties

addEntries

undocumented

Definition

addEntries: (entries: StreamSource<readonly [K, V]>) => boolean;

addEntry

undocumented

Definition

addEntry: (entry: readonly [K, V]) => boolean;

build

undocumented

Definition

build: () => ProximityMap<K, V>;

buildMapValues

undocumented

Definition

buildMapValues: <V2>(mapFun: (value: V, key: K) => V2) => ProximityMap<K, V2>;

context

undocumented

Definition

readonly context: ProximityMap.Context<K>;

forEach

undocumented

Definition

forEach: (f: (entry: readonly [K, V], index: number, halt: () => void) => void, options?: {
    state?: TraverseState;
  }) => void;

get

Applying get() to the Builder does NOT apply the proximity algorithm - which would be pointless at this construction stage; the internal, hash-based builder is queried instead

Definition

get: <UK, O>(key: RelatedTo<K, UK>, otherwise?: OptLazy<O>) => V | O;

hasKey

undocumented

Definition

hasKey: <UK = K>(key: RelatedTo<K, UK>) => boolean;

isEmpty

undocumented

Definition

get isEmpty(): boolean;

modifyAt

undocumented

Definition

modifyAt: (key: K, options: {
    ifNew?: OptLazyOr<V, typeof Token>;
    ifExists?: (<V2 extends V = V>(currentValue: V & V2, remove: typeof Token) => V |typeof Token)| V;
  }) => boolean;

removeKey

undocumented

Definition

removeKey: <UK, O>(key: RelatedTo<K, UK>, otherwise?: OptLazy<O>) => V | O;

removeKeys

undocumented

Definition

removeKeys: <UK = K>(keys: StreamSource<RelatedTo<K, UK>>) => boolean;

set

undocumented

Definition

set: (key: K, value: V) => boolean;

size

undocumented

Definition

get size(): number;

updateAt

undocumented

Definition

updateAt: <O>(key: K, update: RMapBase.Update<V>, otherwise?: OptLazy<O>) => V | O;